﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Demo02
{
    class Program
    {
        static void Main(string[] args)
        {
            Ailuoke ail = new Ailuoke();
            ail.NickName = "张三";
            ail.HeroName = "埃洛克";
            ail.HeroInfo = "是一个边境的勇士";
            ail.Attack =85;
            ail.Defence =75;
            ail.Speed = 60;
            ail.Hello();
            ail.LieYanMaoGou();
            ail.ZhanDouPaoXiao();
            ail.SuiShiDaJi();

            Taila taila = new Taila();
            taila.NickName = "李四";
            taila.HeroName = "泰拉";
            taila.HeroInfo = "复仇而来的勇士";
            taila.Attack = 80;
            taila.Defence = 65;
            taila.Speed = 50;
            taila.Hello();
            taila.JuLangChongJi();
            taila.YuanSuTuJi();
            taila.FuChouShaLu();
            
            Lukasi lukasi = new Lukasi();
            lukasi.NickName = "王五";
            lukasi.HeroName = "卢克斯";
            lukasi.HeroInfo = "彬彬有礼的剑客";
            lukasi.Attack = 75;
            lukasi.Defence = 55;
            lukasi.Speed = 45;
            lukasi.Hello();
            lukasi.JuLangChongJi();
            lukasi.YuanSuTuJi();
            lukasi.FuChouShaLu();
            
            Luofei luofei = new Luofei();
            luofei.NickName = "王二";
            luofei.HeroName = "洛飞";
            luofei.HeroInfo = "彬彬有礼的剑客";
            luofei.Attack = 75;
            luofei.Defence = 55;
            luofei.Speed = 45;
            luofei.Hello();
            luofei.JuLangChongJi();
            luofei.YuanSuTuJi();
            luofei.FuChouShaLu();
            
            Console.ReadKey();
                
        }
    }
}
